EzText

fun EzText(@StringRes text: Int, modifier: Modifier = Modifier, color: Color = Color.Unspecified, fontSize: TextUnit = TextUnit.Unspecified, fontStyle: FontStyle? = null, fontWeight: FontWeight? = null, fontFamily: FontFamily? = null, maxLines: Int = Int.MAX_VALUE, textStyle: TextStyle = LocalTextStyle.current, overflow: TextOverflow = TextOverflow.Ellipsis, onTextOverflow: () -> Unit = {})

Because it's tiring to have to write stringResource